Processing tips

planetaryastronomy_book_logo

Planetary Astronomy, the book: first announcement!

Have you ever wondered if there was a complete and recent book for observing and imaging planets? … Now there will be one! More >

venusrvbsmall

Prepare for the elongations of Venus in 2015: talk at RCE

Last week-end I gave a talk at the Rencontres du Ciel et de l’Espace (RCE) at Cité des sciences et de l’industrie in Paris, about Venus. The planet will be easily observable for northern amateurs in 2015, do not miss it! More >

logojupfc

Different ways of using colors for imaging planets

The concept of color is often discussed among observers. The purpose of this article is not to debate about the concept of realism, but to describe and discuss the use of three ways to use color for planetary images : “true” colors, “false” colors, and colorized monochrome images… More >

mars2014

Observing Mars: some technical advices

After the article, “What can we see on Mars this year” let’s now review some technical advices. More >

jupirrgbsmall

Prefer natural colors to mono-band luminances

After reviewing why it is better to use a true green filter for planetary imaging, I’m now talking about the use of luminances realized with mono-band filters, in particular with red or infrared images. If you appreciate this kind of processing this is fine, but just keep in mind that scientific analysis of planetary images requires “true-color” imaging. Here is why… More >

AS2logo

Autostakkert!2: comparing alignment point sizes for Jupiter

Autostakkert!2 is currently one of the best processing software for planetary videos. This software realized by Emil Kraaikamp can work with multipoints alignments. I’m testing here different size of those APs to see if it does really matter.. More >

jupCH4

Which software to align CH4 videos of Jupiter?

I briefly go back to Jupiter CH4 images. On my tutorial I said that the best processing method was the stacked image of WinJupos video de-rotation instead of the “corrected video”. I made again some tests with my last CH4 image and this is confirmed!

When making video de-rotation with WinJupos, you are able to choose between having a fully stacked imaged (to be processed later in any classical software) and a getting only a corrected video, that requires tracking and sorting under Registax or Autostakkert. The first choice does not seem attractive since you can’t select the best frames – WJ stacks all the frames even the worst ones. And why should it be more efficient in aligning frames than the usual softwares ?

This is of course logical but there is one exception – CH4 images. For any reason, the “stacked image” option delivers noticeably better results – but sometimes really better! I have compared the results obtained with the stacked image and those obtained with a corrected video processed with Registax 5, Registax 6, and Autostakkert.

Results

First here are the best results (the image has been taken on October 13th, 2013 – click to see full size):

jupCH4succeed

The chain of alternatively dark and bright spots in mid-SEB (this is an eruption) is a good zone of comparison. The “stacked image” WinJupos result is clearly the best one. Registax 5 is not far behind (processing done with a reference image) but the image is already less sharp. Autostakkert is used with an alignment point (AP) of 25 but its result is slightly less good than Registax 5 – however the SEB spots are still resolved. Now here are the unsatisfactory results:

jupCH4failed

AS2! has again lost sharpness with an larger AP size (75) and the spots are becoming undistinct. But the worst is given by Registax 6, whose image shows a completely melted dark streak.

In conclusion

There is a difference between the “pure” WinJupos image and all the others: the presence of a limb artefact on the following limb (at right here). This artefact found on a 20 mn de-rotated video is already visible on the (corrected) raw frames. The softwares look to have been fooled by it and they are not in consequence able to correctly align frames on such special images (the true limb is invisible due to the strong limb absorption)…

Of course the case is very particular and this is not a negative judgment of the other softwares that will work finely with any other filter ;). But in CH4, the “stacked image” option of the video de-rotation has a clear edge on any other method.

reg6process2

Finalising image processing with Registax 6

There are many processing software for planetary imaging, and many are excellents. But to finalise the processing, and whatever software I have used, I always go back to Registax 6 ! Here is why… More >

uranurgb

How to make color images of Uranus

Apart of imaging belts on Uranus, you may want to make color images of the planet :). Uranus is far away, small and not very bright, yet it delivers at the eyepiece a very charming view of a definitely planetary object. Here is a tutorial to achieve good color images of the planet… More >

Neptune

How to image the planet Neptune – 2: Processing the images

Now that I have my video files of Neptune, how do I process them ?

NeptuneThere is very little chance that you get details on Neptune. It would require a very big diameter and the use of a near IR filter. In colour, there are certainly none to see at our level of resolution. So what is our goal here ? We want the image to be:

  • Nicely shaped, circular with a limb as sharp as possible
  • Correctly colour-balanced

Which method must I choose : RGB or LRGB ?

There are traditionnaly two methods to assemble the colour components of a planetary image. The RGB will easily reproduce colours, but the LRGB is using an image taken at higher speed and better dynamic, the Luminance, because the L filter transmits the whole visible spectrum.

So in the case of Neptune, it is natural to conclude that we will welcome an image taken through a L filter because it should be better. It will be the case, but you will absolutely need the ADC that we talked about in the part 1, or the planet will never be circular. So if you don’t have an ADC, you would rather choose the RGB method, because each RGB filter will be less affected by atmospheric diffraction. However, as we have seen again, the B filter will encounter problem is the planet is found at an altitude of less than 35/45°. We are going to see that the processing in RGB will not be that more difficult than in LRGB.

Frame selection

Now we are going to process the video files. There are many excellent free softwares here but the one I prefer to process problematic dim raw frames is Registax 5, that I find very performant to track such difficult raws on the screen. I have not tried so far AviStack or AutoStakkert on Neptune (and I should do one day) so unfortunately I can not comment.

We are going to suppose that the videos have been taken under excellent seeing (otherwise, the results would be worthless for that target). I do not like to select frames too severly for Neptune because I want to maximize the dynamic of the final image. If the video is homogenous in quality, I can choose up to 2/3 of the frames. For the L video presented on part 1, 5000 frames have been recorded in 10 mn. It could have been longer.

Processing the final images

The processing of the images is quite simple. There is a trick to keep in mind : Neptune will benefit from a mid to high layer of wavelet. This will sharpen the image with good contrast while avoiding the noise to appear too quickly. Also, it is not necessary to process the image strongly. Because a strong layer will contrast easily the image, sharpen the limb, and after all, there is probably no detail to reveal on the tiny disk. Remember all that you want is sharp circular Neptune.

At right, you can see different processing of the G frame of the Neptune image presented above. Left is processed with the 1st layer of wavelet and is clearly too noisy – and even not sharp. At middle, the 2nd level of wavelet sharpens the limb but still leaves a regrettable level of noise. Finally, at right, the 3rd layer of wavelet (with a slight 2) brings the level of quality we are looking for : sharp and not noisy.waveletNept

Now process the same way all the components (3 or 4) and assemble the colour image as usual. Do not hesitate to make a stronger processing of the B layer as it is usually weakly contrasted.

Adjusting the colour balance

The colour balance is the last thing to adjust. Neptune is clearly a bluish planet, as we have seen in part 1, the planet is brighter in blue light. The deep blue of the Voyager images is good but is probably enhanced. At the eyepiece of the telescope under a transparent sky, the tint looks pale blue sky. The equilibrium of my above image if Blue = 100 is 68 for Red and 92 for Green. The planet is still bright in green light but noticeably darker in red. The still high albedo in green light does not speak for a deep blue balance.

Resizing the image

As Neptune is very small, you are probably wanting to resize the final image. It is indeed a good idea, but resizing needs a good original image, as it will lose sharpness in the process. My images here are resized 150 % ; this is not too much, and it could have beared a 200 % probably, but to my eyes it was the best compromize.

Keeping things natural

Sometimes we see Neptune and Uranus images that looks to try to fake a HST-like shot. They are unreasonably resized (500, 1000 % ?) and harshly processed. But this is the best way to get false details, artefacts and ugly blobs ;). Keep things natural.